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Evel Knievel 3D was a challenging game to create. We faced lots of technical troubles (as it was our first mobile 3D project) and I’m still not completely satisfied with the result. However, texturing low-poly models was an interesting and funny thing to learn. |
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Evel Knievel 3D
Developer: Reaxion
Platform: Brew
Release Date: 2004
My responsibilities:
- art team management
- part of artwork |
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