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Making videogames has been my hobby since the good-old ZX Spectrum times. However, through different years I experimented in programming, web-design, animation and industrial design. In 2002, my brother and I founded the MuddyGlass – a tiny PalmOS-oriented game development company. It was a nice stepping stone and an enthusiastic experience for both of us. In 2004, I graduated the university with a degree in Automotive Design. By that time I was completely stuck in game development and lost for the automotive industry.
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